Part 28: Chapter #14: Faulkner's Ambition, Part 3 and Status Update
Chapter #14: Faulkner's Ambition, Part Three






Okay, so Milea apparently accidentally ran off of a cliff. She's....not too bright.


Now, if Bastion's level is over 18, then the conversation ends before she discusses her 'other request.'




And we get a choice. There's exactly no good reasons not to take Milea, but, for the sake of completion...



You see, Bastion has a lot of love interests, but they're all engaged in the war, so Bastion needs an insurance love interest, in case the rest get killed in combat. It's just smart romantic planning.


Yeah, Bastion apparently cannot go more than two missions without declaring his love for a new woman.




Vanguard Bandits 2 was going to be about 8 of Bastion's bastard children coming together to fight Bastion's only legitimate son, but was canceled at the last minute. Yes, I'm kidding.









Of course, that's not going to be the option I take. No, I prefer a choice that will get me another ATAC and not have Bastion come off as a tool.







Status Check
There's a shop open at the end of chapter 14, selling the best weapons and stones you'll be able to buy in the game. Let's take a look at where the team is at...

Bastion
Still the class of the team. Now that I've picked up Milea, I don't have to worry about holding back with Bastion anymore, so expect to see him gain a ton of levels over the next few missions.

Reyna
See, Reyna's Trick does work with the Alba! Anyway, the 4th level water stone opens up Reyna's Trick, which costs a ton of AP, but is absolutely necessary because it's a collision attack, meaning that enemies won't (usually) counter-attack. That's going to be important if we ever get into a mission against a dozen Sharkings.

Devlin
The 4th-level fire stone opens up Burning Soul for Devlin. It does a lot of damage, but has shit accuracy and costs 50 FP per use. Still, it will be needed...

Barlow
Barlow is never going to be much more than a Turbulence platform.

Zeira
If I'm being honest, Zeira isn't really much better than a Turbulence platform himself. Sonic Blade is okay, but doesn't do enough damage to offset its high FP cost.

Andrew
Andrew finally gets his ultimate attack, Somersault. It's a nice attack, and once I get his BAS high enough, he'll learn the Second Attack Dormant skill, letting him shoot two Turbulences a turn, which will essentially lock any one enemy down for a turn.

Nana
A tank, pure and simple. And that has its value.

Alden
At one point, someone in this thread said Altagrave was one of the worst excavated ATACs. That's probably true, but it's still a lot better than most of your units. There are some real problems, though. First, Alden is locked into using water-stone skills, which suck. Second, his ultimate attack, Blizzard Break, costs 80 AP, meaning you can move, at most, one square and still have enough AP to use it. Finally, his power is so low that even if he can use the attack, it's not going to do that much damage. That said, he has a tremendous amount of defense, and I need someone who's able to take hits in lieu of glass cannons like Reyna or Devlin, so I can't really bring myself to dislike Alden that much.

Milea
Ah, Milea. Now that I have her, what do I do with her? She's under-leveled, has a rather mediocre ATAC (at least by the relative standards of this party) and has abysmal power. I slapped a wind stone on her so that she could use Turbulence, if only because I couldn't think of anything better.
Next Time: You totally won't believe it!